In these lessons you will learn how to draw eyes in a variety of ways. You will learn how to draw eyes on an angle. We will cover how to break down the eye shapes and what to look for when drawing male or female eyes. Then you will learn how to draw youthful or aged eyes. You will also learn some rendering techniques along the way.
This class is 5 lessons / 1 Hour Total. These lessons are not software specific and they only focus on the drawing techniques.
Lesson 1 – Constructing the Eye
Lesson 2 – Drawing Eyes on an Angle
Lesson 3 – Drawing Male Vs Female Eyes
Lesson 4 – Drawing Eyes with Anger and Fear
Lesson 5 – Drawing an Eye Young and Old
You will also get the art files to work along with.
Let me know what you think of these lessons and I am here if you have any questions!
How to Improve Your Creature Design Drawing – Step by Step
In this course you will learn how to draw a variety of creature concepts. I will walk you through all the techniques that I use to draw imaginative creatures every day. This course is good for traditional and digital artists.
You will learn how to draw various studies to improve your knowledge and gain inspiration. We will cover break downs of specific areas in the creature anatomy to better understand how their bodies work.
You will learn to draw and study the spine since it is the foundation of almost any creature you will draw. I will walk you through creating lots of different concepts in this course.
Here is a break down of the Lessons that are currently available –
L1 – The Spine Says it All – In this lesson you will learn why studying the spine is so important and follow along with me as I illustrate a few examples.(Run Time – 13:09)
L2 – Thumbnailing the Concepts – In this lesson we will thumbnail 11 different concepts. This is an integral part of the design process. By keeping the ideas loose and the sketches quick ( 5-6 Minutes ) you can express a lot of concepts to work from. (Run Time – 8:54)
L3 – The Brain Box – In this lesson you will learn how to draw various heads for our creatures. We will talk about some of the differences that define predators and prey. (Run Time – 9:19)
L4 – Creating Variations in Your Concepts – In this lesson we will draw 6 creature designs but focus on making each one very different from the previous example. This can be a great way to stretch the imagination. (Run Time – 12:00)
L5 – Animal Leg Studies – It is important to study various parts of animal anatomy to gain perspective on your creature designs. Here we will draw 3 examples from animals and adjust them slightly to look more imaginative. (Run Time – 7:57)
L6 – Merging Concepts Together – In this lesson you will work with me as I draw 6 different creature limbs. Each will have at least 2 various traits mixed together to create the design. (Run Time – 11:04)
L7 – Adjusting Proportions – In this lesson you will learn how to create a creature concept and then adjust the proportions to make a very different version of that same creature. This can be another very useful exercise in developing a unique creature design. (Run Time – 11:03)
L8 – Project Ogre Thumbnails – In this lesson you will learn how to work from a script like a real pro does. This is a fun and important exercise to do so let’s get to it. We will start by drawing out our thumbnails to this concept. (Run Time – 17:02)
L9 – Cleaning up the Concept – In this lesson we will draw one more thumbnail and make our decision on what to keep and what to pitch. We will then start to clean up our sketch. (Run Time – 17:08)
L10 – Refining the Drawing – Now the heavy lifting has been done and we will start to refine the line work and make it pretty for the client or our portfolio…or both! (Run Time – 18:50)
More lessons are on the way and I am here if you have any questions or feedback for me. You also get access to all of these art files to study from.
Welcome back everyone! I have some new course content to share with you today. It is on drawing and painting an Ogre character concept in Manga Studio 5 / Clip Studio Paint. In this course I will walk you through the entire process step by step while explaining the tools I use within this program.
Drawing and Refining the Concept
We will first start with the rough sketch where you will learn how to define the overall proportions of this creature design. You will learn a series of techniques to adjust and add to the existing line work to get the desired look of the character. Then I will show you how to clean up the line work and get it ready for the digital painting process.
Adding in the Flats and Separating the Work
In the next lessons we will go over how to add in the flat colors while segmenting the work. This will help us visualize the direction we are heading and aid in the painting process later on. Segmenting the work on complex characters or scenes can help you to retain a solid feel to the artwork until you build the confidence to no longer need these steps. Some artists use this method on every piece of artwork they create and others begin to use less and less layers over time as their skills with editing become more effective. It is for you to decide what works best in your workflow.
After we have put all the foundational information in place we will begin to add in our digital painting effects. We will be using some custom brushes but not many. I have puposely created this artwork with a minimal set of brushes to show you that it can be done effectively with just a few good brushes. Amazing paintings can be done with just one brush but you will spend more time creating the effects you might be looking for. All the brushes I have used will be included with this course.
Super excited to share that my new book, “Learn to Draw Action Heroes” is now available for Pre-Order on Amazon! I just received my advanced copies and the quality and page layouts are sweet. Impact Books does a tremendous job putting all this content together. The art isn’t half bad either. 😉
The actual book will be available on September 13th 2017. It is 144 page step by step guide to drawing superheroes. I tried my very best to make this extremely comprehensive and easy to follow along with. This should be a great beginner to intermediate guide for comic book artists.
I go through various parts of the body and show lots of break downs. I have always learned the most from these types of studies so I felt it made the most sense to teach others in this manner.